New implementation of airport "Midden Zeeland" EHMZ.
This airport has custom buildings for the restaurant and tower building. For the hangars, the closest generic model was used, so it's not 100% accurate.
If people want to 3D model some of the hangers or the buildings: contact me!
Known issues:
- Cars will sometimes be parked on the terrace
- Grass is way too long on most places
- Not all parking spots are present
Special thanks to SinusJayCee (the one from EHAL) for providing the dynamic circuit sign
Cheers!
10 months ago
uiver
Hallo Pieter,
Bedankt voor deze update. Vooral de grasbaan voor zweefvliegen is een mooie toevoeging en de deur met stickers vind ik een heel leuk detail.
Ger
1 years ago
FeGo
Hey Pieter,
Mijn complimenten over dit veld! Ik kom er in RL zeer geregeld, dus top om deze te zien in de sim! Ook top om te zien dat er nu weer een fuel station is, alleen het hoge
deel hiervan staat dwars op de pompen en dat klopt niet helemaal. Het vreemde is dat ik deze niet op de screenshots zie...
Mocht je nog een kans zien..
Bedankt!! Groet, Bas
2 years ago
Basje
Thank you for this beautiful small airport. You write that you made "various improvements on the Tower model" with the latest update, but to be honest, I don't see any difference. It looked good to me before and it still does . I have to admit that I am not familiar to the airport, so I don't mind that much that the hangars are not entirely accurate, apparently. I guess the "CessAir hangar" is the black building with red hangar door at the far Eastern end (it looks custom)? I noticed one detail that seems to be off on it: the windows at the back (that is: away from the airport, the north side of the building) are not properly aligned with their sills, so they hover in front of the building...
2 years ago
To me, one of the most important benefits of installing these small airport mods are the white pilon runway markers as it is sometimes almost impossible to determine exactly where the runways are without them. Unfortunately, the white pilons on your EHMZ runway appear only when you are very, very close already, far later than at other airports. I'm not sure to what extent I could also influence this still with my graphics settings, but I set them quite high already and for other small dutch airports (such as EHHV, EHAL, EHTX), the runway markers do appear at a reasonable distance. Do you think you could have a look and be able to make yours appear a bit earlier, so you can recognize the runway more readily from the sky?
2 years ago
ZuluBravo
ZuluBravo
Can you please rename the modelLib.BGL in your next update, having the default name causes issues if a different scenery also uses the default name its been a know issue since launch and has not been fixed yet and a known issue among scenery builders therefore everyone uses a custom name
2 years ago
Yes, will do. Thanks for the heads up. Expect an update in the coming weeks
2 years ago
Pietert
Fungaming44
Works with SU7, but the glass windows now do have a white sheen over them (see picture).
2 years ago
Tom1957
mis alleen het benzine station maar voor de rest is het echt prachtig.
2 years ago
Hoi, Sorry dat ik het nu pas lees. Ja klopt, sinds SU6/7 hebben ze het veranderd dat er niet meer automatisch een tank op de plek wordt getekend van het benzinestation. Hij was er origineel wel. Ik zal hem eens updaten.
2 years ago
Pietert
SFOEN
De pomp is verdwenen sinds de laatste update van flightsim
3 years ago
leenschaap
3 years ago
Fungaming44
3 years ago
3 years ago
Pietert
cessair1997
4 years ago
SinusJayCee
4 years ago
uiver
4 years ago
Rover737
4 years ago
4 years ago
Pietert
simbanl
4 years ago
jetflyer