Note: This airport is designed to work with my other mod - Utah Enhanced.
KLGU will function independantly, but the UE mod adjusts the overall color and will look better together.
New Version 0.80 (Aerial Imagery Overhaul)
Improved the Performance overall slightly
Fixed a couple of misplaced objects
Reduced the green saturation in the aerial imagery
Enhanced the color blending to work better with UtahEnhanced
Added detail back into the Aerial Imagery that was lost during color corrections
Simplified and reduced the tower and radio frequencies (not sure yet if freq issue fixed)
Reduced the size of the horses that are just north of the runway
Removed the deer running animations, except for a smaller one just north of the horses
The deer walking animations near the Open Hangar are still there
General Features of Airport
Main Control Tower has Interior Rendered
(there is an easter egg here if you read the screens closely)
Also includes a Fully Rendered Interior Hangar Model
(full lounge area with stereo system, magazines, and refreshments)
You can start inside the hangar and drive out, set to Parking 0...
5 Custom Aircraft Models including a Helicopter
Custom Exotic Car Rendering
Custom Rendering of parked Train + Bonus Railroad Crossing on Road
Many street signs are rendered
Area around Airport is enhanced with custom buildings and vegetation improvements
The runways and markings are as close as possible to the real runways
CUSTOM Night Lighting, though the lighting is a work in progress
Please note that an extraodinary amount of work went into this scenery.
Any donations are greatly appreciated, but not expected...
I really like this improvement. I did notice that it seems to have disabled the in-game ATIS. Also Logan does not have an active tower at the moment.
AlpineScenery 8 month(s) ago
I followed the SDK for adding frequencies, probably MSFS bug I assume. I'll try to minimize the amount of frequencies added to see if that helps, or maybe I'll eventually switch to only allowing the Brigham Tower.
The next update is delayed for now, got too many projects on my plate, but I will provide the next update as soon as I can.
epicredhead13 6 month(s) ago
Thank you. I'll look forward to it and wait patiently.
What a wonderful scenery! Unfortunately, the deer movements are very jumpy (jittery) in current SU10 beta. So I stick with the 0.76 version without animations.
AlpineScenery 9 month(s) ago
True observation. The FPS rate of the running animation came out too low, and hopefully I'll have a fix in the next version. It does however look a little smoother on approach (coming up from behind the deer), then if you are to the front or side. The anims are a WIP and I consider them experimental for now. However, the deer walking animations near the Open Hangar are fairly smooth.
By the number of updates it does show you care about this project 😊 more developers here should be the same instead of not caring about fixes, updates and some even that whether it works at all!
Excellent work...very much appreciated...
Don't forget to update the version number in the manifest.json file.
Here it shows version number 0.72, but shows 0.2.0 in the manifest.
The airport and scenery look really great, but I notice there are no aircraft parking spots. Is that planned for a future update?
AlpineScenery 11 month(s) ago
Some parking spots were added now as of 8-17-2022, but still a WIP...
Great job lots of details,
Now all you have to do is make the train move!!!
You didn't test your location coordinates; it is showing the airport in China. Airport looks good, looking forward to flying out of there soon!
AlpineScenery 11 month(s) ago
Thanks for letting me know, hopefully fixed now.
nice work!big change!i love it!!
Thank you! Looking forward to checking it out in the sim.