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Powerlines and Solar Farms

If you like my work, or consider this payware quality, please consider a donation https://www.paypal.com/donate?hosted_button_id=6X6HBDTFMSFD2 https://www.buymeacoffee.com/powigudu Powerlines and Solar Farm By Mamudesign   OVERVIEW When you fly VFR, in real life, being near the ground leads to lot of dangers. One of the most common one is the possibility you get caught in...

Compatibilidad
Sim Update 12
Categoría
Regional Bundles
Lanzamiento inicial
January 12, 2022
Última actualización
7 month(s) ago — 0.9.7
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If you like my work, or consider this payware quality, please consider a donation

https://www.paypal.com/donate?hosted_button_id=6X6HBDTFMSFD2

https://www.buymeacoffee.com/powigudu


Powerlines and Solar Farm

By Mamudesign

 

OVERVIEW

When you fly VFR, in real life, being near the ground leads to lot of dangers.

One of the most common one is the possibility you get caught in a power line (electricity transmission line)

MSFS has powerlines pylons, but no wire between them

 

With my addon I added the wires between each pylon for high voltage power lines (more than 60k volts).

Actual POWERLINES coverage includes: 

Germany,  United Kingdom, France, Italy, Spain, Ukraine, Poland, Romania, Netherlands, Belgium, Czech Republic (Czechia), Greece, Portugal, Sweden, Hungary, Belarus, Austria, Serbia, Switzerland, Bulgaria, Denmark, Finland, Slovakia, Norway, Ireland, Croatia, Moldova, Bosnia and Herzegovina, Albania, Lithuania, North Macedonia, Slovenia, Latvia, Estonia, Montenegro

and 

Australia!

versione 0.9.5 contains also 

USA, Canada, South Africa, Brazil, Japan

 

SOLAR FARMS Coverage:

Italy, Germany, Spain, France, Great Britain, Benelux, Danmark and Canada

+United States and Greece from 0.9.7 update

 

The project coverage is gonna increse overtime

With this addon, along with my other add-on Project Lifts and the spectacular We love VFR by Puffinflight, the long time ago request:“Please add powerlines, gondalas, mast” from the MSFS Wishlist has been fulfilled, for free, by independent developers. Hey Asobo, that is 2 person work :D

 

FEATURING:

The project use Open Street Map data (the same source of Microsoft) for pylon placing

Each “line” (way) of the trasmission grid has a specific “voltage” and "number on cables" in the OSM data, i have assigned specific pylon and number of cables by using those value

if nr. of cables is not indicated,  lines up to 140k volts get 3-wire, line between 140k and 280k get 4-wires and lines above 280k volts will get a 6-wire setup (OSM data also has nr. of wires data, but is quiete unconsistent, so this is the deal)

 

To spice things up, and provide additional realism, I have crossed Powerlines data with Airports, major roads, rivers, and digital elevation model (SRTM1).

In this way i can detect where to place white and red marker balls for the cables and red/white painted pylons

Rules as folow:

  • Within Airport boundaries no pylons or wires are allowed
  • From each runways threshold, in an area 1500 meters long and 300 meters wide, powerline will have marker balls and red white pylons
  • When a wire cross a major river or major road marker balls are placed
  • Also, when a wire crosses a a major valley marker balls are placed  (more that 50 meters from the bottom of the valley to the base of the pylon, this make the ground-wire clearence to about 70/90 meters)

All the above rules may not follow individual countries regulations, but you know, is not a “Cable simulator”!

I did not notice any major FPS impact

SOLAR FARMS

Another thing that the sim was missing was Solar Panels / Solar Farms

So i did them! Basic implementation, but no more empy black-bluish fields

The data source is of course the Open Street Map database. When a single panel is mapped i’m placing it accordingly, while if an entire solar farm is mapped as an entire “area”, i’m filling it with regular patterns

I’m still working on the placing routines / solar panels aspect, so a limited number of countries is provided

Over extremely large solar farms, if too close, fps is gonna lower a bit

KNOWN ISSUES:

NEW: most of you wanted collision handling, so I have added it! It won't affect FPS, but there is a big known issue:

when a cable cross a road, there is some possibility that autogenerated road traffic cars will drive over the cables, the issue has been aknowledge by Asobo's Devs and hopefully will get fixed , more info on this 3d


https://devsupport.flightsimulator.com/questions/5553/cars-follows-simple-shape-collisions.html

 

If you already know my Project Lifts scenery, the issues are the same:

To be able to place wires between pylons I NEED to know the exact altitude above sea level of each pylon at design time. Since there is no way to obtain the data from the sim itself i’m gathering them from free sources like SRTM1 (30 meters Digital Elevation Model). Those not alway match internal MSFS DEM

Therefore, sunken or overflying pylons are fairly common

 

INSTALLATION

The downloaded zip contain to main folders:

  • a-mamudesign-powerlines
  • a-mamudesign-solarFarms

In Each main folder there is folder called scenery/a-mamudesign-powerlines/scenery

Or scenery/a-mamudesign-solarFarms/scenery/

Those last foldes contain the actual compiled sceneries, in format contryName-placement.bgl and contryName-exclude.bgl

Since the sceneries contains MILIONS of objects placed, if you suffer for slow loading times you can simply delete or rename unwanted countries

 

NEW:

The included folder mamudesign-high-pylons contains Special scenery for the highest powerlines in europe:

- Elbe Crossing 1 & 2 near Hamburg (coordinate 53.60211835180482, 9.602438321475487)

- the Messina and Reggio power tower (dismissed)

It is totally optional, but I guarantee they are quite interesting structures!

 

 

COLLISION HANDLING HAS CHANGED!

 

If you want to disable collision handling, because you just wanna have fun or don't like cars riding the cables (see known issues)

 

inside the Community\a-mamudesign-powerlines\scenery\a-mamudesign-powerlines folder locate the 

 

powerlines-modelLibNew.BGL and rename it as powerlines-modelLibNew.disabled

 

and

 

powerlines-modelLib-noCollision.disabled and rename it as powerlines-modelLib-noCollision.bgl

 

DISCORD:

https://discord.gg/DxsrNN95FS

 

REVIEWS:

Check PIES IN THE SKY TOUR for some wonderful review of this add-on and other great simulation videos

https://youtu.be/YywHpGsX6XI

another great review from flightnews24, always up to date info for the flightsim community!

https://flightnews24.de/2022/01/14/msfs-stromleitungen-und-solarparks/

Another sweet channel, SimFlighPro, thanks for the review!

https://youtu.be/SkRgAu9MofU

And thanks Vasco from MSFS Addons, great words about the Powerlines

https://msfsaddons.com/2022/01/16/this-freeware-mod-adds-powerlines-and-solar-farms-to-microsoft-flight-simulator/

Version

0.9.7

Tamaño del archivo

477.09 MB

Downloads

51,971

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  • Actualizado a la versión 0.9.7

  • Actualizado a la versión 0.9.5

  • Actualizado a la versión 0.9

  • Initial File Release

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574 Comentarios

User Reviews

4.75/5 - Based on 136 reviews

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nothing in the UK ? 😞

i'm sorry, i might be new, but how do i get this into my simulator? I extracted everything and they are in a folder.... now what?? How do i get them into Microsoft Flight Simulator? Thanks!

Great addon, I did wonder if you might consider adding the rail power lines to Europe's electric rail net?

Has your scenery-highpylons mod been disabled? I have it downloaded but not seeing it on the website anymore.

Agradecido por mamu82

Even being a brilliant addon I must disable it at airports like KLAX. My findings are that with this addon enabled, the first takeoff from or approach into KLAX is pretty much flawless showing stable 30 to 35 fps (not considering frame generation) on Ultra with LOD 150. Yet doing a short flight of 5 min or circling around the airport, the next approach or flyover will bring heavy stutters in between 10 to 15 fps. I confirmed this behaviour multiple times and abolutely nailed it to this addon. As the author already wrote the problems are with Asobo, I hope for an update making this fantastic mod usable again. Maybe a solution for now would be to have a config file in order to exclude certain areas / airports?

12700K, RTX4090, KLAX from iniScene

your Powerlines are a really great addon, but for me (and as i read for some others as well) it unfortunately causes a huge performance drop, especially around LAX and greater LA area as well as around London and EGLL.

Is it possible to further optimize your scenery, or offer a version, where all powerlines are excluded it this 2 areas?

could you add New Zealand into the mix sir?

Similarly to this incredible add-on, would it be possible to add railroads and ttheir electric catheters?

Those data are for free in OSM, can be exported ( simheaven does it in Xplane).

It is a very important nav aids for VFR flights ( we use railroads a lot in real life ) but those are truly missing in fs2020. A blurry satellite imagery is not enough, unfortunately.

Very nice!!!!

Agradecido por mamu82

Does it work with the Google Map Replacement Tool?

Agradecido por mamu82

Sadly its not working for me... sometimes appears, almost always dont. And when appears, the defaut pylons show as well

Agradecido por mamu82

Very nice job!

Agradecido por mamu82

Hi, first I want to thank you for the great job you have done.

I have noticed that there is a big mistake of electric cables in front of the LFHU runway (Alpe d'Huez) I usually fly in that area in real life and there are no such cables, is there any way to exclude them?

Hello, I installed the powerlines. Everything works as advertised, but my GPU is now running at near 100% most of the time. Okay, my computer just isnt up to the task, however after i deleted the folders out of my community the sim still runs at nearly full GPU. I still see powerlines, so its as if they are still in there. Is there any way to ensure that everything is removed properly? Thank you

Hi,

thank you for your essential mod.

Nice Work but it´s to much for my Hardware. Keyboard did not reacted, so i´ve kicked it...problems gone!

I have been using this addon for quite a while, but I recently noticed huge performance degradations in some situations where the powerlines bring my fps into the single digits, making it unplayable.

Again, did not notice this prior to the latest sim update, so I don't know what changed exactly.

Could we remove the panels at Lydd and Southend Airports in the UK, the panels are already there. Thanks.

Great addon.... I'm sad i have to switch it off !! but i'm happy that i found what caused unflyable Stutters and lags. it has nothing to do with my hardware as i run a 13900K with an RTX4090 and 64gb Ram

It seems like this add-on is currently introducing some severe stutting at certain areas. (Or everywhere?) Objects compiled with an older SDK causing some issues perhaps?




Roadmap
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Backlog
Sugerencias, errores e ideas para el futuro.

  • Version 0.9.7 October 19, 2022

    - overall model update looking for best perfomance
    - pass over the US and Canada with the new low altitude pylons,( place like KLAX, KSAN should now have small power pylons in the nearby, pylons for powerlins unver 132kv are forced to be small)

    bug fixes

    - too high powerlines at (LSGG) LSZB (32Final) LSGC (06 final) (SBSP), LECO - FIXED
    - missing subsation near LSZH (zurigo) - FIXED!
    - crash @KMCO FIXED!

    NEW:
    special scenery for the highest powerlines in europe:
    - Elbe Crossing 1 & 2 near Hamburg (coordinate 53.60211835180482, 9.602438321475487)
    - the Messina and Reggio power tower (dismissed)

    SOLAR FARMS
    - added United States and Greece


    COLLISION HANDLING HAS CHANGED!

    If you want to disable collision handling, because you just wanna have fun or don't like cars riding the cables (see known issues)

    inside the Community\a-mamudesign-powerlines\scenery\a-mamudesign-powerlines folder locate the 

    powerlines-modelLibNew.BGL and rename it as  powerlines-modelLibNew.disabled

    and

    powerlines-modelLib-noCollision.disabled and rename it as powerlines-modelLib-noCollision.bgl

  • Version 0.9.5 April 16, 2022

    New countries added:
    - USA
    - Canada
    - Japan
    - South Africa
    - Brazil

    - fixed a bug placing some erroneous cables in most countries
    - better lod management, all done in compliance with Asobo's rules
    (CPU limited users can still experience occasionally stutters)

    - added cables missing between Fjords in Norway
    - added missin pylons over the Elbe crossing near Hamburg

  • Version 0.9 February 19, 2022

    - new countries added: Ireland, Scandinavia region, Baltics region, Balkans region and Australia
    - added collision handling see know issues and installation notes
    - new pylons models (no more ghosts in the mist/fog)
    - improved placement rules near subststation
    - special rules for Suisse (powerlines along railroads)

  • Lanzado January 12, 2022

    Se acaba de lanzar la primera versión de este archivo. ¡Bienvenido a bordo!

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